When I first started in 3d (when Maya 1.0 came out) you had no choice but to do everything yourself: Modeling, texturing, rigging, animating, lighting and rendering. I still live by that principle. But very happy to give some tasks to others :).
Hard surface modeling
Hard surface modeling for "Chuggington" Tv series My job for Ludorum: Maya Generalist.
Soft surface modeling
Soft surface modeling for "Cruella" My job for MPC: Maya Generalist.
Sculpting
Zbrush env sculpting. My job for Smoke & Mirrors: Senior Maya Generalist.
Texturing
Modelling, texturing, rigging for Hans Christian Andersen's "Snow Queen". My job for Intro: Senior Maya Generalist
Texturing and shading of characters in the feature film "Pirates! In an adventure with scientists". My job for Aardman: Senior Maya Generalist
Rigging
Maya and UE Rig including procedural animation setup. My job for Aten 7: Senior Maya/UE Generalist
Fx
Paint fx hair for a commercial. My job for Smoke & Mirrors: Senior Maya Generalist
Maya Fluids fire for Winx Tv series. My job for Netflix: Senior Post Viz Artist
Lighting
Lighting for Stephen King's "1408" My job for the Senate: Senior Maya Generalist
Rendering
Arnold Rendering for a movie used in a Lego attraction My job for Figment : Senior Maya Generalist
Compositing
Green screen footage for "4321" My job for Jayceee Film & Vfx: Vfx Supervisor