No install. No App Store.

Been quietly tinkering!

I just finished a tech demo for a game engine—an experience built to run on any operating system or hardware.

No install. No App Store.

  • ARKit Lip-Sync: High-fidelity character animation running in any browser.
  • AI-Directed Voice: Dynamic, context-aware vocal performances.
  • Live Three-Layer Audio Mixer: Real-time blending of voice, soundtrack, and SFX.
  • Multilingual VO: Global reach with perfectly synchronized subtitles.
  • Offline PWA: Fully functional without connectivity via Progressive Web App standards.
  • Open-Standard Pipeline: Built on glTF, Three.js, and HTML/JS for easy iframe embedding.
  • Performance Optimized: 60fps on desktop (Chrome/WebGL) and 30fps on mobile (iPhone Safari/WebGL1).
  • Rapid Delivery: Under 30-second cold load on Wi-Fi; near-instant repeat via PWA cache.
  • As demonstrated at Gamescom Cologne 2025

Any thoughts?

  • #GameDev
  • #WebDevelopment
  • #ArtificialIntelligence
  • #Innovation

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