Been quietly tinkering!
I just finished a tech demo for a game engine—an experience built to run on any operating system or hardware.
No install. No App Store.
- ARKit Lip-Sync: High-fidelity character animation running in any browser.
- AI-Directed Voice: Dynamic, context-aware vocal performances.
- Live Three-Layer Audio Mixer: Real-time blending of voice, soundtrack, and SFX.
- Multilingual VO: Global reach with perfectly synchronized subtitles.
- Offline PWA: Fully functional without connectivity via Progressive Web App standards.
- Open-Standard Pipeline: Built on glTF, Three.js, and HTML/JS for easy iframe embedding.
- Performance Optimized: 60fps on desktop (Chrome/WebGL) and 30fps on mobile (iPhone Safari/WebGL1).
- Rapid Delivery: Under 30-second cold load on Wi-Fi; near-instant repeat via PWA cache.
- As demonstrated at Gamescom Cologne 2025
Any thoughts?
- #GameDev
- #WebDevelopment
- #ArtificialIntelligence
- #Innovation
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