
VFX supervision and animation direction for feature and episodic work — shoots, previs, on-set supervision, post.

Real-time characters, lipsync and cinematics for games and interactive. Browser-first when it fits.

Pipelines a small team can own: a script becomes a sheet, a sheet becomes a master, in every language, from one folder.

Lectures and workshops on VFX, real-time and working with AI without handing it the decisions.